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- Version 3.004 KID PAINT - released August 1989
-
- This file contains information required to unarchive KID
- PAINT, how to run KID PAINT and discusses all the special
- features of KID PAINT. Please read this entire file first!
- ((Come on, its not long, and it might save you some time!))
-
-
- ========> UNPACKING KID PAINT <==========
-
- KID PAINT has been placed on this disk in an
- archived form in order to save space and to keep the files
- together. To retrieve all the KID PAINT files, follow these
- steps:
-
- With a 2-floppy system:
-
- 1) Put KIDPAINT distribution disk in A:
- Put a blank disk formatted disk in B:
-
- 2) At the A> prompt, issue the command: PKUNZIP -X KPAINT1 B:
-
- 3) Repeat step 1 with fresh disk, type: PKUNZIP -X KPAINT2 B:
-
- With a hard disk system, put KIDPAINT in A: then:
-
- 1) Prepare a subdirectory for the data C> MD\KIDPAINT
-
- 2) Go to that new subdirectory C> CD\KIDPAINT
-
- 3) Issue the command C> A:PKUNZIP -X A:KPAINT? C:
-
- Once you have recovered the files you should have:
- KP.EXE = This is the KID PAINT program
- KP2.DAT thru KP14.DAT = Data files used by KID PAINT to generate
- the pictures, songs, animation, etc.
-
- NOTE: KP1.DAT and KP4.DAT is missing!!! ( This is ok, who said we)
- ( could count anyway. )
-
- If you're using a floppy disk system, the disks should be arranged in
- the following manner:
-
- DISK 1 DISK 2
- ++++++++++ +++++++++++
- KP.EXE KP6.DAT
- KP2.DAT and KP3.DAT KP8.DAT thru KP14.DAT
- KP5.DAT and KP7.DAT ORDER.DOC ORDER.DOC
- READ.ME
- The floppies should come out this way if you correctly followed the
- un-arcing procedure listed above. If a file is missing, KID PAINT,
- will have serious trouble.
-
- ==========> KID PAINT's LIMITATIONS <===============
-
- + REMEMBER !!! KID PAINT is for EGA machines only! +
-
- Look we're deeply sorry that KID PAINT will not run on CGA machines.
- But, there was simply no way to get the resolution, dither the colors,
- and produce the type of animation in KID PAINT using CGA. In fact,
- some early types of EGA will also have problems because you need
- EGA with 256K video memory. Some early versions of EGA came with
- smaller memories and are limited to certain EGA modes. If your graphics
- card will not support 640 x 350 x 2 page EGA, KID PAINT will produce
- some interesting results!!
-
- ===========> RUNNING KID PAINT <==============
-
- To run KID PAINT on floppies, just insert DISK 1 into the active drive
- and type KP at the prompt. If you are using a hard drive, simply go
- to the subdirectory that contains all KID PAINT files on it and type
- KP at the prompt.
-
- If the hardware is compatible, KID PAINT will display the Compass
- Systems sign-on message and KID PAINT logo before going into the
- actual coloring book routine. Typing any key during the sign on
- message will shorten the sign on message.
-
- KID PAINT will then want to know what you want to use as an input
- device. However primitive, this procedure must be done each time
- you execute KID PAINT. Select your favorite weapon, then wait
- until the SELECT A PICTURE screen pops up.
-
- From early comments on KID PAINT, the wait time between screens is
- something everyone complains about. The wait time is tied to the
- screen resolution, and we've already explained why a HiRes EGA
- mode was selected. To those who still are not happy, Compass Systems
- suggests they run right out and buy a 25Mhz 386 machine. That might
- speed things up. For everyone else, please be patient.
-
- The SELECT A PICTURE screen allows you to preview what page you want.
- Highlight the one you want, then hit your action key and away you go.
-
- The selected screen will come up. The two action buttons, certain
- keyboard function keys and (if the keyboard is selected as the input
- device) the arrow keys, home, end, pgup, pgdn are active. They
- do the following:
-
- Action button 1 (space bar) = Color the segment
- Action button 2 (return) = Select different color
- F1 function key = Brings up HELP
- F5 function key = Turns sound on/off
- F6 function key = Blanks out the cursor
- F9 function key = Get a new Picture
- F10 function key = Leave KID PAINT
- Arrow keys = Move the cursor
- Home key = Move cursor upper left
- End key = Move cursor lower left
- PgUp = Move cursor upper right
- PgDn = Move cursor lower right
-
- NOTE: Arrow keys, Home, End, PgUp and PgDn only work if keyboard is
- selected as the input device.
-
-
- Move the cursor around and color the picture. At random intervals,
- KID PAINT will either play a song or perform a bit of animation.
-
- Neither this version or the registered version of KID PAINT allows
- you to save a picture However, KID PAINT, should not interfere
- with TSRs that perform this task. Compass Systems has not tried
- to print any KID PAINT screens out using PIZZAZZ or similar
- programs, and would love to hear about anyone who was successful.
- In fact, we would love to see some of YOUR kid's creations!! If
- you send us a picture, we'll send you some more pictures (as they
- become available).
-
- ==========> REGISTERING KID PAINT <===========
-
- From our experience, about 99% of the users will NOT register. That's
- OK, we didn't write KID PAINT with the intention of becoming rich, our
- kids and their future was what really started it all. And if your kids
- get something out of KID PAINT too, that's great! However, if
- your kids are like ours - they'll want more. And (you guessed it) we'll
- be glad to supply more - for a price! The bottom line is we want to
- produce more programs like KID PAINT, but the cost is extremely
- high. So please register, otherwise we'll go back to something more
- profitable like selling shoes!!
-
- To register: Print the order form in ORDER.DOC and send it in with
- the proper information and check payable to COMPASS SYSTEMS. To register
- the program you have in hand, remit just $4.50. If you want more
- KID PAINT screens, remit an addition $17.50 (for floppies) to purchase
- the KID PAINT version 4.0. If you don't have a printer, to print the
- order form, just pen up your own order form. Heck, we're easy.
-
- Registering KID PAINT version 3.004 does NOT buy you the additional screens!
- To get more KID PAINT screens you need to purchase a "six-pack" program
- such as KID PAINT version 4.0 shown at the end of this program. Register-
- ing WILL get you the ShareWare version of WHAT-IS-IT, when it is released.
- ( Compass Systems ShareWare is functionally identical to the registered
- versions. The only difference is the number and/or type of play screens).
-
- Registering KID PAINT will put you on our mailing list. You will receive
- "WHAT-IS-IT". It's something like the old TV game Concentration. It
- will also be for EGA machines only. We know this is like cutting our
- own throat because half the computer world will not be able to use it.
- But, the graphics!! In our mind, anything less than EGA isn't worth
- the iron on a floppy.
-
- We hope you'll like KID PAINT. If you have any comments, or improve-
- ment hints, please drop us a line. That address again is:
-
- COMPASS SYSTEMS
- P.O. Box 84
- Hatboro, Pa 19040